Fatal Frontier Forum
Would you like to react to this message? Create an account in a few clicks or log in to continue.


The one and only dedicated Fatal Frontier forum.
 
HomeLatest imagesSearchRegisterLog in

 

 Theory Crafting Raid Teams

Go down 
+12
mrpug
Thalstin
heptathlete
Loveff
Arthainius
mamoncrief
legendslayer
duavae
dokesh123
d1fferent
danthepirate
Dukekiwi
16 posters
AuthorMessage
Dukekiwi
Epic
Epic
Dukekiwi


Posts : 722
Join date : 2012-12-05
Location : New Zealand

Theory Crafting Raid Teams Empty
PostSubject: Theory Crafting Raid Teams   Theory Crafting Raid Teams EmptyOctober 13th 2013, 5:41 am

gonna list fams with there stat and modifier here wont do buffers as people can ask which buffer best Very Happy 
stats of wiki no crystal added

Attack Fams: wouldnt use more then 1 oathbreaker
Incinerate 12620 200% 6 hits                        12620*12=151440
Ultra Mutant 12885 100% 6 hits                     12885*6=77310
Auto Turret Engineer  11420 100% 6 hits         11420*6=68520
Nalac 14847 150% 4 hits                               14847*6=89082
A9t Prawn Drone 12721 200% 3 hits                12721*6=76326

Wisdom Fams:
Burnfrost 16201 300% 3 hits                                  16201*9=145809
Bionic Televangalist 14698 200% 3 hits weakern        14698*6=88188 with chance to weaken
Volt Reaper 12787 100% 4 hits                               12787*4=51148
Particle Propeller 14535 100% 4 hits                        14535*4=58140
Green Vulture 11562 175% 4 hits                            11562*7=80934
Dick & Jane 13143 300% 3 hits and 200% 3 hits         13143*9=118287 pre battle if works in raid     13143*6=78858

Lethal Fams:
Marcus the Merc 11910 and 12579 100% 3 hits 300% 3hits    11910*3=35730  12579*9=113211
Technomancer 13720 200% 3 hits                                      13720*6=82230 also revive adjacent
Deadeye Doug 14848 500% 1 hit                                        14848*5=74240
Mac Ragged 15249 300% 3 hits counterattack 400%             15249*9=137241  15249*4=60996
Helio Assassin 14328 300% 2 hits                                       14328*6=85968
Artemis Rider 14365 100% 4hits lower attack add defense       14365*4=57460 lower attack of boss also buff defense
Chained Spirit 15480 150% 4 hits                                         15480*6=92880 also heal
Sepent Shade 14588 150% 3 hits lower attack                      14588*4.5=65646 lower attack of boss also heal
Double Gun Commando 14588 300% 2 hits self buff                 14588*6=87528 buff attack and defense adjacent
Tendril Mindflayer 14225 150% 4 hits                                    14225*6=85350
Blazing Howitzer 16195 200% 3 hits weaken                           16195*6=97170 also weaken


Last edited by Dukekiwi on October 13th 2013, 10:17 pm; edited 4 times in total
Back to top Go down
danthepirate
Epic
Epic



Posts : 862
Join date : 2013-05-05
Location : Australia

Theory Crafting Raid Teams Empty
PostSubject: Re: Theory Crafting Raid Teams   Theory Crafting Raid Teams EmptyOctober 13th 2013, 6:07 am

You could try buffing 2 Niobes with a Tigrey. It's going to be a bit random as to where it buffs but it might be worth trying.

What about defense against the higher level bosses?

Also the current tower boss will be worthwhile to throw in the mix as it has poison on it and is 3*200%.
Back to top Go down
d1fferent
Rare
Rare



Posts : 339
Join date : 2013-08-11
Location : United Kingdom scotland/ south-east england

Theory Crafting Raid Teams Empty
PostSubject: Re: Theory Crafting Raid Teams   Theory Crafting Raid Teams EmptyOctober 13th 2013, 6:26 am

Last raid I wasnt optimal at all but front line I had

blue - tig - burn - tele - leader

Backrow was all rigs etc so ignoring that and the blue, my burnfrost was doing 1mil a proc off a single tig buff, my leader was doing doing double dmg if weaken carried over from bionic tele!

I think ill try a hybrid team next raid.

Back to top Go down
Dukekiwi
Epic
Epic
Dukekiwi


Posts : 722
Join date : 2012-12-05
Location : New Zealand

Theory Crafting Raid Teams Empty
PostSubject: Re: Theory Crafting Raid Teams   Theory Crafting Raid Teams EmptyOctober 13th 2013, 6:30 am

o burnfrost forgot all about
burnfrost buffed by tigrey would be good probably expensive though havent seen alot of them around recently
Back to top Go down
dokesh123
Epic
Epic
dokesh123


Posts : 1305
Join date : 2013-02-03
Location : Planet Earth, Milky Way, Omega Quadrant

Theory Crafting Raid Teams Empty
PostSubject: Re: Theory Crafting Raid Teams   Theory Crafting Raid Teams EmptyOctober 13th 2013, 6:36 am

i am thinking um-primarch-tigrey-um-inci/
um-primarch-tigrey-primarch-leader.
if good buff(which will not happen) n good proc(that also will not happen) it will do some serious damage
Back to top Go down
d1fferent
Rare
Rare



Posts : 339
Join date : 2013-08-11
Location : United Kingdom scotland/ south-east england

Theory Crafting Raid Teams Empty
PostSubject: Re: Theory Crafting Raid Teams   Theory Crafting Raid Teams EmptyOctober 13th 2013, 6:55 am

Wouldnt be gd?

um - prim - tig - prim - um/incin


Back to top Go down
danthepirate
Epic
Epic



Posts : 862
Join date : 2013-05-05
Location : Australia

Theory Crafting Raid Teams Empty
PostSubject: Re: Theory Crafting Raid Teams   Theory Crafting Raid Teams EmptyOctober 13th 2013, 7:01 am

You should all be considering the A9t prawn drone.

Has 35% proc rate and it's attack is only 140 less than the ultra mutant.

I'll have to pick up some primarchs and an oathbreaker but I'll probably try:

A9t - Primarch - Incin - Primarch - A9t

Niobe - Tigrey - Burnfrost - Oathbreaker - Brody
Back to top Go down
duavae
Epic
Epic
duavae


Posts : 797
Join date : 2013-05-15

Theory Crafting Raid Teams Empty
PostSubject: Re: Theory Crafting Raid Teams   Theory Crafting Raid Teams EmptyOctober 13th 2013, 7:14 am

theory is great and correct, proc manipulation will mean most fights you watch the screen in frustration as the hitters will only proc if your buffers don't go or all buffers go even in a chain and your hitters goes fist fighting... last Raid my squad never once have all buffers went and hitters proc consistently. not once!!
Back to top Go down
d1fferent
Rare
Rare



Posts : 339
Join date : 2013-08-11
Location : United Kingdom scotland/ south-east england

Theory Crafting Raid Teams Empty
PostSubject: Re: Theory Crafting Raid Teams   Theory Crafting Raid Teams EmptyOctober 13th 2013, 8:04 am

Is why im considering colossus instead of primarch also.. least there could be more room for his own proc
Back to top Go down
legendslayer
Admin
Admin
legendslayer


Posts : 1371
Join date : 2013-01-05

Theory Crafting Raid Teams Empty
PostSubject: Re: Theory Crafting Raid Teams   Theory Crafting Raid Teams EmptyOctober 13th 2013, 9:50 am

Front row: Niobe - Niobe - Marcus v2 - Niobe - Niobe
Back row: Incin - Niobe - Leader - Niobe - Oathbreaker


Already have 4 Niobes, just need to scrounge together 2 more and find an Incin v1 or v2. Should be pretty epic.

I have a 15.95k WIS Burnfrost I am willing to trade for an Incin just FYI
Back to top Go down
mamoncrief
Admin
Admin
mamoncrief


Posts : 1818
Join date : 2013-02-01
Location : Los Angeles, CA

Theory Crafting Raid Teams Empty
PostSubject: Re: Theory Crafting Raid Teams   Theory Crafting Raid Teams EmptyOctober 13th 2013, 12:35 pm

Getting an incin now is going to be even harder than before as the value that used to be in a black bot has now been added to his. Oathbreaker value will also probably go up as she can make atk raid teams damage spike.

As far as proc manipulation, I have been thinking very hard about this. Why was Dakota having to manipulate the procs? Because our damage thresholds were too high! They had to script the procs to reduce our potential damage and keep us from one shotting raid bosses. (This last raid, I had ONE time where I was given a good proc rate, and I one shotted a rank 3 lvl 30 boss)

My hope is that the devs made this change in order to STOP being forced to manipulate procs. I am still officially taking a break from the game, but after 24 hours of thinking I am leaning towards sticking with the game for the next few events to see if the proc manipulation continues. If this update was the "pulling off the scab" that Dakota needed to end the endless cycle of making mercs too strong then having to manipulate procs, I will be willing to see it through for the brighter days of honest procs.
Back to top Go down
Arthainius
Admin
Admin
Arthainius


Posts : 1946
Join date : 2013-02-14
Age : 35
Location : Springfield, MO

Theory Crafting Raid Teams Empty
PostSubject: Re: Theory Crafting Raid Teams   Theory Crafting Raid Teams EmptyOctober 13th 2013, 12:38 pm

To have done to your team what was done and your still sticking with it is impressive to say the least.
Back to top Go down
mamoncrief
Admin
Admin
mamoncrief


Posts : 1818
Join date : 2013-02-01
Location : Los Angeles, CA

Theory Crafting Raid Teams Empty
PostSubject: Re: Theory Crafting Raid Teams   Theory Crafting Raid Teams EmptyOctober 13th 2013, 12:43 pm

I reckon that I have lost between 500-600 resources in the blue and black bots I have. More than most players in the game ever even get their hands on. But I still have hellcat and noc, so I am just going to look on the bright side and move forward. I wasn't the only one hurt, so I can set the example for rolling with the punches.

Ultimately, I don't play this game for the devs, and I don't play it to pad my bank account. I play it because it's fun, and I enjoy it. So if I don't play it for the devs, or for the money, then why should I quit for those reasons? It's a disconnect. As long as you enjoy a game, you should play it.

That said, I will never, ever, under any circumstances, spend another dime on this game.
Back to top Go down
Loveff
Rare
Rare



Posts : 237
Join date : 2013-06-20

Theory Crafting Raid Teams Empty
PostSubject: Great   Theory Crafting Raid Teams EmptyOctober 13th 2013, 12:51 pm

mamoncrief wrote:
I reckon that I have lost between 500-600 resources in the blue and black bots I have. More than most players in the game ever even get their hands on. But I still have hellcat and noc, so I am just going to look on the bright side and move forward. I wasn't the only one hurt, so I can set the example  for rolling with the punches.

Ultimately, I don't play this game for the devs, and I don't play it to pad my bank account. I play it because it's fun, and I enjoy it. So if I don't play it for the devs, or for the money, then why should I quit for those reasons? It's a disconnect. As long as you enjoy a game, you should play it.

That said, I will never, ever, under any circumstances, spend another dime on this game.
This is so called a positive thinking and strong power mind

10/10

Look and learn art,
Top players not coming from crying , listen ok. Baby art. Smile
Back to top Go down
heptathlete
Epic
Epic



Posts : 1503
Join date : 2013-07-12
Location : TX no longer ... now FL (7psoGP)

Theory Crafting Raid Teams Empty
PostSubject: Re: Theory Crafting Raid Teams   Theory Crafting Raid Teams EmptyOctober 13th 2013, 4:51 pm

d1fferent wrote:
Is why im considering colossus instead of primarch also.. least there could be more room for his own proc
Couple of points. When I was experimenting with Colossus, he wasn't worth spit. I know some have had success with him, but he didn't work for me so over the side he went.

For the last Raid I tried several permutations of the Keymaster lineup which was fine for lower end bosses, but the SRB's & later evolutions of the bosses cleaned up.

As I acquired savages I dropped them in and this squad stayed consistent (around 1M on single & 5M-10M full auto):

(Front):key - wasp - key - wasp - key ..... (Back):key - brv2 - leader - brv2 - key
(Front):key - wasp - key - wasp - key ..... (Back):key - wasp - leader - wasp - key
(Front):key - wasp - key - wasp - key ..... (Back):key - savage/centaur - leader - savage/centaur - key
(Front):key - wasp - key - wasp - key ..... (Back):key - savage/centaur - leader - savage/spider - key

So playing from the cheap seats with the savages can work, but I didn't earn enough of them to convert the squad to more than just a few savages.
Back to top Go down
heptathlete
Epic
Epic



Posts : 1503
Join date : 2013-07-12
Location : TX no longer ... now FL (7psoGP)

Theory Crafting Raid Teams Empty
PostSubject: Re: Theory Crafting Raid Teams   Theory Crafting Raid Teams EmptyOctober 13th 2013, 4:55 pm

Also, I'd like to make an 8-in-1 of the floor boss (prawn drone), so if anyone is having Aces luck of capturing TONS of them, let me know. I haven't caught any ... yet.
Back to top Go down
Dukekiwi
Epic
Epic
Dukekiwi


Posts : 722
Join date : 2012-12-05
Location : New Zealand

Theory Crafting Raid Teams Empty
PostSubject: Re: Theory Crafting Raid Teams   Theory Crafting Raid Teams EmptyOctober 13th 2013, 5:48 pm

changed 1st post
show value of fams based by attack and wisdom not including buffers
Back to top Go down
Thalstin
Rare
Rare
Thalstin


Posts : 144
Join date : 2013-04-24

Theory Crafting Raid Teams Empty
PostSubject: Re: Theory Crafting Raid Teams   Theory Crafting Raid Teams EmptyOctober 13th 2013, 6:04 pm

Good thread Duke.

One small correction. Burnfrost should be:

Burnfrost 16201 300% 3 hits 16201*9=145809

So nearly on par with Incinerate.
Back to top Go down
Arthainius
Admin
Admin
Arthainius


Posts : 1946
Join date : 2013-02-14
Age : 35
Location : Springfield, MO

Theory Crafting Raid Teams Empty
PostSubject: Re: Theory Crafting Raid Teams   Theory Crafting Raid Teams EmptyOctober 13th 2013, 6:05 pm

So Nalac is looking OK I guess .... nalac - primarch - nalac - primarch- nalac .... incin is preferred but he's soo expensive you can't really call him viable anymore.
Back to top Go down
Arthainius
Admin
Admin
Arthainius


Posts : 1946
Join date : 2013-02-14
Age : 35
Location : Springfield, MO

Theory Crafting Raid Teams Empty
PostSubject: Re: Theory Crafting Raid Teams   Theory Crafting Raid Teams EmptyOctober 13th 2013, 6:07 pm

I remember when people were trading ope bfs for 35-40 Res because she seemed underwhelming after siren. Now I would love to have 5 with 4 ope tigreys
Back to top Go down
duavae
Epic
Epic
duavae


Posts : 797
Join date : 2013-05-15

Theory Crafting Raid Teams Empty
PostSubject: Re: Theory Crafting Raid Teams   Theory Crafting Raid Teams EmptyOctober 13th 2013, 6:09 pm

I have tried in the past a hybrid of ATK/Wis, thanks to Duke for loaning me his gloem/incin
in M formation
Primarch-incin-golem-incin-leader
Tigrey-BF-Hellcat/Tigrey-BF-Tigrey
on a good round it does significant damages but if buffers don't go then they are waste of spots
Back to top Go down
mrpug
Rare
Rare
mrpug


Posts : 200
Join date : 2013-06-08

Theory Crafting Raid Teams Empty
PostSubject: Re: Theory Crafting Raid Teams   Theory Crafting Raid Teams EmptyOctober 13th 2013, 6:13 pm

I'm kinda thinking theorycrafting for raid won't matter. Savage teams are much stronger than non-savage teams now and Dakota has set the precedent that they're ready to nerf anything that breaks this trend. Those AGI teams with wasps, WIS teams without nocturnals, ATK teams with primarchs and nalac aren't even close to the damage we had before or savage damage (incinerate is... but to get multiple ones? laugh!). Don't be surprised if incinerate and some others get hit with the nerf bat next.
Back to top Go down
mamoncrief
Admin
Admin
mamoncrief


Posts : 1818
Join date : 2013-02-01
Location : Los Angeles, CA

Theory Crafting Raid Teams Empty
PostSubject: Re: Theory Crafting Raid Teams   Theory Crafting Raid Teams EmptyOctober 13th 2013, 6:34 pm

Next of round of "balances" will change incin damage to 120%, golem and primarch buff to 25%. Raid is obviously the only event they care about, because all of their "balances" only take it into consideration. The other events are just place holders. Until they start making you buy savages for every event like BB
Back to top Go down
paintballer58
Epic
Epic
paintballer58


Posts : 1163
Join date : 2013-03-17
Age : 35
Location : the moon

Theory Crafting Raid Teams Empty
PostSubject: Re: Theory Crafting Raid Teams   Theory Crafting Raid Teams EmptyOctober 13th 2013, 6:43 pm

I think alien offense and lightning reflexes oughta at least be 50-60% since they don't buff entire squads like blue bots and telepath. That would still leave the newer generation of buffers to be superior somehow
Back to top Go down
dokesh123
Epic
Epic
dokesh123


Posts : 1305
Join date : 2013-02-03
Location : Planet Earth, Milky Way, Omega Quadrant

Theory Crafting Raid Teams Empty
PostSubject: Re: Theory Crafting Raid Teams   Theory Crafting Raid Teams EmptyOctober 13th 2013, 6:44 pm

bb has savage for pvp :-)
Back to top Go down
paintballer58
Epic
Epic
paintballer58


Posts : 1163
Join date : 2013-03-17
Age : 35
Location : the moon

Theory Crafting Raid Teams Empty
PostSubject: Re: Theory Crafting Raid Teams   Theory Crafting Raid Teams EmptyOctober 13th 2013, 7:04 pm

For what its worth I did some research and this is mobages least grossing game by a wide margin. This is probably important info to be able to predict where this game is heading
Back to top Go down
Arthainius
Admin
Admin
Arthainius


Posts : 1946
Join date : 2013-02-14
Age : 35
Location : Springfield, MO

Theory Crafting Raid Teams Empty
PostSubject: Re: Theory Crafting Raid Teams   Theory Crafting Raid Teams EmptyOctober 13th 2013, 7:06 pm

If they introduce savages to PVP here it should only be 1-2 slots allowed like in BB. Plus BB is rolling out savages that aren't useless after the event. Their savages have actually gotten pretty good.
Back to top Go down
Arthainius
Admin
Admin
Arthainius


Posts : 1946
Join date : 2013-02-14
Age : 35
Location : Springfield, MO

Theory Crafting Raid Teams Empty
PostSubject: Re: Theory Crafting Raid Teams   Theory Crafting Raid Teams EmptyOctober 13th 2013, 7:11 pm

I wish the game could rid itself from mobage and just maintain accounts on its own. Then pricing schemes would be completely at their choice. I have a feeling all the source code from BB that is used is only because mobage allows it. If they were to leave mobage they would have to make changes to the game so it didn't so closely appear to be BB... like when they forget to take something out of the code that still has Bb written all over it....
Back to top Go down
Edwardgrc2
Epic
Epic
Edwardgrc2


Posts : 1003
Join date : 2013-01-30
Location : Texas

Theory Crafting Raid Teams Empty
PostSubject: Re: Theory Crafting Raid Teams   Theory Crafting Raid Teams EmptyOctober 13th 2013, 7:15 pm

They don't have savages in PvP.

Only in Raid and Tourney.

Their savages are actually good to keep. But the next savage keeps getting better than the previous one.
Back to top Go down
mamoncrief
Admin
Admin
mamoncrief


Posts : 1818
Join date : 2013-02-01
Location : Los Angeles, CA

Theory Crafting Raid Teams Empty
PostSubject: Re: Theory Crafting Raid Teams   Theory Crafting Raid Teams EmptyOctober 13th 2013, 7:16 pm

If they introduce savages in PvP here I will quit. Forcing us to pay to be competitive in the LEAST BIT for one event is enough. If they make that 2 then I am done.

I remember i stopped playing pvp when my team of OPE Odin-OPE Desna-GH-OPE Desna-OPE Lindworm

(GH had tof, boon of mind & blade, and Shield and dagger)

Lost to a team with a lvl 13 White Knight and two r2 savages.
Back to top Go down
Dukekiwi
Epic
Epic
Dukekiwi


Posts : 722
Join date : 2012-12-05
Location : New Zealand

Theory Crafting Raid Teams Empty
PostSubject: Re: Theory Crafting Raid Teams   Theory Crafting Raid Teams EmptyOctober 13th 2013, 10:16 pm

added lethals seems some of cheaper ones could be helpful
Back to top Go down
Dukekiwi
Epic
Epic
Dukekiwi


Posts : 722
Join date : 2012-12-05
Location : New Zealand

Theory Crafting Raid Teams Empty
PostSubject: Re: Theory Crafting Raid Teams   Theory Crafting Raid Teams EmptyOctober 13th 2013, 10:37 pm

Also dire blades and techno valkryies are awesome when between savages/ leader
Back to top Go down
orionpfaff
Rare
Rare
orionpfaff


Posts : 378
Join date : 2013-07-24

Theory Crafting Raid Teams Empty
PostSubject: Re: Theory Crafting Raid Teams   Theory Crafting Raid Teams EmptyOctober 14th 2013, 1:38 pm

Can someone do the math for Overgrown Colossus v2? The damage should be substantial plus he generally buffs himself so you don't waste a spot on a Primarch.
Back to top Go down
mrpug
Rare
Rare
mrpug


Posts : 200
Join date : 2013-06-08

Theory Crafting Raid Teams Empty
PostSubject: Re: Theory Crafting Raid Teams   Theory Crafting Raid Teams EmptyOctober 14th 2013, 2:26 pm

Overgrown colossus has been overrated from the start imo. There's a thread you can find in search where it is compared to frozen golem and shown to have a fraction of the potential.
Back to top Go down
orionpfaff
Rare
Rare
orionpfaff


Posts : 378
Join date : 2013-07-24

Theory Crafting Raid Teams Empty
PostSubject: Re: Theory Crafting Raid Teams   Theory Crafting Raid Teams EmptyOctober 14th 2013, 2:27 pm

Well...ever since selling my v1 for a BF v4 (about 10min ago), I care a lot less Smile
Back to top Go down
mrpug
Rare
Rare
mrpug


Posts : 200
Join date : 2013-06-08

Theory Crafting Raid Teams Empty
PostSubject: Re: Theory Crafting Raid Teams   Theory Crafting Raid Teams EmptyOctober 14th 2013, 2:45 pm

Great trade imo. Burnfrost is one of the most reliable mercs and has great potential for raid scaling (as long as it doesn't get hit with nerf bat next). Here's that old thread: https://fatalfrontier.forumotion.com/t1375-overgrown-colossus

You can see colossus is pretty weak sauce.
Back to top Go down
orionpfaff
Rare
Rare
orionpfaff


Posts : 378
Join date : 2013-07-24

Theory Crafting Raid Teams Empty
PostSubject: Re: Theory Crafting Raid Teams   Theory Crafting Raid Teams EmptyOctober 14th 2013, 2:51 pm

Not nearly as good as I expected. Even if you put him between 2 heavy hitting attack mercs a primarch ends up being better due to the 100% buff (opposed to OC's 60%). On top of that, the price difference makes it a no brainer. Too bad they didn't give OC a dual attack. Then he MIGHT have had potential.
Back to top Go down
JoDaHo74
Rare
Rare
JoDaHo74


Posts : 418
Join date : 2013-06-08
Age : 79
Location : Hellcat'sPanties & theROC(585)

Theory Crafting Raid Teams Empty
PostSubject: Re: Theory Crafting Raid Teams   Theory Crafting Raid Teams EmptyOctober 14th 2013, 2:51 pm

Dukekiwi wrote:
o burnfrost forgot all about
burnfrost buffed by tigrey would be good probably expensive though havent seen alot of them around recently
In my experience, others would argue against...the buff chance and % increase to burnfrost from tigrey is too low to warrant using tigrey vs atk buffs/mercs... I think burnfrost caps at about 300k x3...where as an ultramutant can get 160k x6...but i guess it all depends on what else u have in your squad.
Back to top Go down
JoDaHo74
Rare
Rare
JoDaHo74


Posts : 418
Join date : 2013-06-08
Age : 79
Location : Hellcat'sPanties & theROC(585)

Theory Crafting Raid Teams Empty
PostSubject: Re: Theory Crafting Raid Teams   Theory Crafting Raid Teams EmptyOctober 14th 2013, 2:53 pm

Thalstin wrote:
Good thread Duke.

One small correction. Burnfrost should be:

Burnfrost 16201 300% 3 hits 16201*9=145809

So nearly on par with Incinerate.

Yea but factor in 99.9 k burn dmg per round...adv incin
Back to top Go down
JoDaHo74
Rare
Rare
JoDaHo74


Posts : 418
Join date : 2013-06-08
Age : 79
Location : Hellcat'sPanties & theROC(585)

Theory Crafting Raid Teams Empty
PostSubject: Re: Theory Crafting Raid Teams   Theory Crafting Raid Teams EmptyOctober 14th 2013, 2:54 pm

Arthainius wrote:
So Nalac is looking OK I guess .... nalac - primarch - nalac - primarch- nalac .... incin is preferred but he's soo expensive you can't really call him viable anymore.
Nalac is viable option, but expensive and rare
Back to top Go down
JoDaHo74
Rare
Rare
JoDaHo74


Posts : 418
Join date : 2013-06-08
Age : 79
Location : Hellcat'sPanties & theROC(585)

Theory Crafting Raid Teams Empty
PostSubject: Re: Theory Crafting Raid Teams   Theory Crafting Raid Teams EmptyOctober 14th 2013, 2:55 pm

paintballer58 wrote:
For what its worth I did some research and this is mobages least grossing game by a wide margin. This is probably important info to be able to predict where this game is heading
...'nuff said...
Back to top Go down
orionpfaff
Rare
Rare
orionpfaff


Posts : 378
Join date : 2013-07-24

Theory Crafting Raid Teams Empty
PostSubject: Re: Theory Crafting Raid Teams   Theory Crafting Raid Teams EmptyOctober 14th 2013, 2:56 pm

can you explain the 300k cap for BF? I'm not familiar with damage caps. Maybe I just haven't encountered them yet lol
Back to top Go down
JoDaHo74
Rare
Rare
JoDaHo74


Posts : 418
Join date : 2013-06-08
Age : 79
Location : Hellcat'sPanties & theROC(585)

Theory Crafting Raid Teams Empty
PostSubject: Re: Theory Crafting Raid Teams   Theory Crafting Raid Teams EmptyOctober 14th 2013, 2:57 pm

just saying that an all out w/ tigrey buff will do max 1mill dmg
Back to top Go down
orionpfaff
Rare
Rare
orionpfaff


Posts : 378
Join date : 2013-07-24

Theory Crafting Raid Teams Empty
PostSubject: Re: Theory Crafting Raid Teams   Theory Crafting Raid Teams EmptyOctober 14th 2013, 3:04 pm

Wouldn't it be...

145k * 100% (tig buff) * 5 (All out)
= 1,450,000 max damage

Or am I missing something?
Back to top Go down
JoDaHo74
Rare
Rare
JoDaHo74


Posts : 418
Join date : 2013-06-08
Age : 79
Location : Hellcat'sPanties & theROC(585)

Theory Crafting Raid Teams Empty
PostSubject: Re: Theory Crafting Raid Teams   Theory Crafting Raid Teams EmptyOctober 14th 2013, 3:06 pm

prolly, but the tigrey barely ever procs and is WEAK. ie doesnt do sufficient dmg to boss before dead.

When I tested this out I had the best tigrey available...
Back to top Go down
Dukekiwi
Epic
Epic
Dukekiwi


Posts : 722
Join date : 2012-12-05
Location : New Zealand

Theory Crafting Raid Teams Empty
PostSubject: Re: Theory Crafting Raid Teams   Theory Crafting Raid Teams EmptyOctober 14th 2013, 5:30 pm

overgrown colossus 13076 100% 3 hits self buff 13076*3= 39228 with self buff 58591
Back to top Go down
Sponsored content





Theory Crafting Raid Teams Empty
PostSubject: Re: Theory Crafting Raid Teams   Theory Crafting Raid Teams Empty

Back to top Go down
 
Theory Crafting Raid Teams
Back to top 
Page 1 of 1
 Similar topics
-
» Joining teams or something
» Starting to avoid some teams with ...
» TFB raide ally teams?
» Post Nerf PVP teams
» New and Looking for Good Ally Teams

Permissions in this forum:You cannot reply to topics in this forum
Fatal Frontier Forum :: Fatal Frontier :: General Q&A-
Jump to: