| Attack Skills | |
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+4Norskie77 iirybackii mycookies8u duavae 8 posters |
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duavae Epic
Posts : 797 Join date : 2013-05-15
| Subject: Attack Skills June 4th 2013, 4:09 am | |
| It would be nice to have a opening skill that raise attack for all squad mates no just adjacent, not just adjacent. | |
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mycookies8u Uncommon
Posts : 40 Join date : 2013-03-31
| Subject: Re: Attack Skills June 4th 2013, 12:17 pm | |
| That is really OP but I think they will eventually have something like that | |
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iirybackii Epic
Posts : 945 Join date : 2013-03-19 Location : The Land of Lethal My Little Ponies
| Subject: Re: Attack Skills June 4th 2013, 1:09 pm | |
| I'd like a skill that when it buffs, increases the percentage of process rates of all squadmates. That way, if it does trigger, we might actually be working with accurate percentages instead of the barmy ones Dakota is dumping on us now. | |
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Norskie77 Rare
Posts : 105 Join date : 2013-04-17 Location : Minnesota
| Subject: Re: Attack Skills June 4th 2013, 2:00 pm | |
| So you'd like a proc that manipulates proc rate back to the "non-manipulated" proc rates, meaning that the numbers listed actually make sense? You're messing with the fabric of the universe my friend... | |
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LtButtstrong Rare
Posts : 279 Join date : 2012-12-18
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duavae Epic
Posts : 797 Join date : 2013-05-15
| Subject: Re: Attack Skills June 4th 2013, 5:19 pm | |
| Ultimate skill that would be, shame it would probably never proc like the ones it suppose to fix lol | |
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dokesh123 Epic
Posts : 1305 Join date : 2013-02-03 Location : Planet Earth, Milky Way, Omega Quadrant
| Subject: Re: Attack Skills June 4th 2013, 5:42 pm | |
| Simple then. Will have another specialized skill which normalizes the proc rate for the skill that normalizes the proc rates for all skill. N so on | |
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samri72 Uncommon
Posts : 55 Join date : 2013-05-18
| Subject: Re: Attack Skills June 7th 2013, 4:58 am | |
| I think Dakota learned a valuable lesson from the CXBs. Buff-all units completely defeat the purpose of event savages. A team of all CXB 2000Us and As for instance can outdamage almost any Savage team (with the obvious exception of a 9 savage team) | |
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duavae Epic
Posts : 797 Join date : 2013-05-15
| Subject: Re: Attack Skills June 7th 2013, 8:35 am | |
| even the 9 savage team is no match for the CXB squad procd by Hellcat, it was crazy seeing the damage | |
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nicklim777 Uncommon
Posts : 65 Join date : 2013-04-30
| Subject: Re: Attack Skills June 7th 2013, 8:42 am | |
| - duavae wrote:
- even the 9 savage team is no match for the CXB squad procd by Hellcat, it was crazy seeing the damage
You are right. I did 64.6m once with no savage. But the problem is the proc consistency. Savages procs more. | |
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duavae Epic
Posts : 797 Join date : 2013-05-15
| Subject: Re: Attack Skills June 7th 2013, 8:58 am | |
| yeah I heard...no proc just over 10 mil or something...let's hope iirybackii's protest can bring some changes eh | |
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iirybackii Epic
Posts : 945 Join date : 2013-03-19 Location : The Land of Lethal My Little Ponies
| Subject: Re: Attack Skills June 7th 2013, 11:33 am | |
| It probably won't.
I really do think that in raid events, the proc rate has more to do with the level of boss you are facing and then doing damage at or around 50% of that bosses HP.
I don't think that's the only factor that determines it, but I believe it's a part of it.
It also doesn't like it when you use 5 or 6 buffers either, but I guess they did that when they realized that having that many buffers defeated the purpose of buying savages. | |
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duavae Epic
Posts : 797 Join date : 2013-05-15
| Subject: Re: Attack Skills June 7th 2013, 6:12 pm | |
| yeah, big mistake in business sense lol the way to fix it well is to sabotage it | |
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