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 Fatal Frontier v233 - April 17, 2013

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JearBear49
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bwjoejr
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PostSubject: Fatal Frontier v233 - April 17, 2013   Fatal Frontier v233 - April 17, 2013 EmptyApril 17th 2013, 9:36 am

Squadleader max level 150 now + stats increased

Marcus the Merc going 2*L

New Squadmates
Jawbreaker ( 2*L )
Dick & Jane Lovers ( 4*E)
Frailpool ( 2*L )


New skills ( A lot of skills got a new description )
Itchy Trigger - Start the battle by dealing very heavy WIS damage to 3 enemies ( 300% x3 )
Triple Shot - Deliver three random attacks dealing heavy WIS damage. ( 200% x3 )
Quick Draw - Deliver three random attacks dealing WIS damage. ( 100% x3 )
Boomstick - Deal ATK dmg and stun one enemy. (100% x1 )
Team Tactics - Attack along with both adjacent squadmates, dealing ATK damage.
Fire Fight - Deliver three random attacks dealing ATK damage. ( 100% x3 )
Overcharged Shot - Deal massive ATK damage to one enemy. ( 400% x1 )
Spray and Pray - Deal AGI dmg to ALL enemies. ( 100% to all )
Mary's Munitions - Deal heavy AGI dmg to three enemies at once. ( 200% to 3 like stopping power )
Assassins Kiss - Deal very heavy WIS damage to one enemy. ( 300% x1 )
All buff and debuff skills proc rate changed to 70%

Coin offers( not in place yet )
500 coint for 3x ps n can

New Text Font

The earlier zone in the game finally got the name changed from C.R.A.P to Cardinal in the names/descriptions

Removed all the tower event levels/portals
Removed 301-400 of type 2/3 curve levels

CXB-0 The Ashmaker skills changed to overload / did i do that?

Here is a table for the changes to the Squadleaders
Squadleader Name Skill Name Description Dmg Based Modifer Target
Duke Masterson
Before
No Time To Bleed Restore a fixed amount of HP to adjacent squadmates. ? 100% Adjacent Allies
After
Quick Draw Deliver three random attacks dealing WIS damage. WIS 100% 3 Multi-Attack
Mac "Boomstick"
Before
Overkill Deal damage and sometimes paralyze one enemy. WIS 100% 1 Foe
After
BOOMSTICK! Deal ATK dmg and stun one enemy. ATK 100% 1 Foe
Jesse Bell
Before
Double Dose Attack along with an adjacent squadmate. ATK 100% 1 Foe
After
Team Tactics Attack along with both adjacent squadmates, dealing ATK damage. ATK 100% 1 Foe
Kennedy Elliot
Before
Blast Wave Attack three enemies. ATK 100% 3 Multi-Attack
After
Fire Fight Deliver three random attacks dealing ATK damage. ATK 100% 3 Multi-Attack
Cmdr. Brodey
Before
Full Auto Deal massive damage to one enemy. ATK 400% 1 Foe
After
Overcharged Shot Deal massive ATK damage to one enemy. ATK 400% 1 Foe
Alvin "Dutch" Sharper
Before
Collateral Damage Deal heavy AGI-based damage to all enemies. AGI 100% All
After
Spray and Pray Deal AGI dmg to ALL enemies. AGI 100% All
Mean Mary
Before
No Mans Land Focus attacks on the front line. ATK 100% Middle Foes
After
Mary's Munitions Deal heavy AGI dmg to three enemies at once. AGI 200% Target + Adjacent Foes
Jade
Before
Twin Slashes Deal heavy damage to one enemy. WIS 300% 1 Foe
After
Assassins Kiss Deal very heavy WIS damage to one enemy. WIS 300% 1 Foe


Complete.


Last edited by bwjoejr on April 17th 2013, 11:28 pm; edited 3 times in total
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zombiedave2010
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PostSubject: Re: Fatal Frontier v233 - April 17, 2013   Fatal Frontier v233 - April 17, 2013 EmptyApril 17th 2013, 9:46 am

Duke has a new skill - quick draw - does 3 random wis based atks, sooo much better than the healing hes used to do
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PostSubject: Re: Fatal Frontier v233 - April 17, 2013   Fatal Frontier v233 - April 17, 2013 EmptyApril 17th 2013, 9:56 am

MMMMMmmmm please be the new event lethal reward!

Jawbreaker v2
15184 16375 12487 11382 12541
Alien Offense
Killing Spree
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zombiedave2010
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PostSubject: Re: Fatal Frontier v233 - April 17, 2013   Fatal Frontier v233 - April 17, 2013 EmptyApril 17th 2013, 9:57 am

Thats a tasty treat right there hehe
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Fr0stg0d
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PostSubject: Re: Fatal Frontier v233 - April 17, 2013   Fatal Frontier v233 - April 17, 2013 EmptyApril 17th 2013, 9:58 am

Lmao go offer anything for marcus l2 and look at his pic hahahahaha i screen capturedit
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zombiedave2010
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PostSubject: Re: Fatal Frontier v233 - April 17, 2013   Fatal Frontier v233 - April 17, 2013 EmptyApril 17th 2013, 10:00 am

Its a random dinosaur lol
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PostSubject: Re: Fatal Frontier v233 - April 17, 2013   Fatal Frontier v233 - April 17, 2013 EmptyApril 17th 2013, 10:01 am

Mean Mary's new skill:

Mary's Munitions - Deal heavy AGI damage to three enemies at once

Much better than her previous skill.

Any other descriptions of new skills? Trying to decide if I wanted to change leaders or not. Anyone know if it resets leader level to 1 or keeps your current level?

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Fr0stg0d
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PostSubject: Re: Fatal Frontier v233 - April 17, 2013   Fatal Frontier v233 - April 17, 2013 EmptyApril 17th 2013, 10:02 am

From blood brothers
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legendslayer
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PostSubject: Re: Fatal Frontier v233 - April 17, 2013   Fatal Frontier v233 - April 17, 2013 EmptyApril 17th 2013, 10:11 am

You were so fast digging up this info that they havent had time to upload the new images yet. All of the new characters have random other character art. I was going to start the wiki update process and download all the new images, but they aren't even up yet!
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PostSubject: Re: Fatal Frontier v233 - April 17, 2013   Fatal Frontier v233 - April 17, 2013 EmptyApril 17th 2013, 10:16 am

Lol. If only the updates came later in the day. I am a 9a-530p cst work guy.
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zombiedave2010
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PostSubject: Re: Fatal Frontier v233 - April 17, 2013   Fatal Frontier v233 - April 17, 2013 EmptyApril 17th 2013, 10:23 am

So all the people with a marcus has another chevron been added to him?
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PostSubject: Re: Fatal Frontier v233 - April 17, 2013   Fatal Frontier v233 - April 17, 2013 EmptyApril 17th 2013, 10:33 am

Will this mean an eventual chevron addition for all L's who are only one chevron? I didn't start playing this game right at the beginning. Was Marcus the Merc a purchasable L?
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zombiedave2010
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PostSubject: Re: Fatal Frontier v233 - April 17, 2013   Fatal Frontier v233 - April 17, 2013 EmptyApril 17th 2013, 10:35 am

No hes was the first L event prize
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PostSubject: Re: Fatal Frontier v233 - April 17, 2013   Fatal Frontier v233 - April 17, 2013 EmptyApril 17th 2013, 10:43 am

I am really happy with the new font update. Everything is much more crisp now!
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PostSubject: Re: Fatal Frontier v233 - April 17, 2013   Fatal Frontier v233 - April 17, 2013 EmptyApril 17th 2013, 10:50 am

zombiedave2010 wrote:
No hes was the first L event prize

Interesting. I wonder what this will mean for Hellcat, Wildchild, Kill Clause, Odin, Jackson, and Technomancer?

Might their worth be improving in the near future? If that is the case, I'd love to see an additional skill added for Deadeye Doug to get his worth up a little more as well.
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PostSubject: Re: Fatal Frontier v233 - April 17, 2013   Fatal Frontier v233 - April 17, 2013 EmptyApril 17th 2013, 11:01 am

I doubt it but you never know
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PostSubject: Re: Fatal Frontier v233 - April 17, 2013   Fatal Frontier v233 - April 17, 2013 EmptyApril 17th 2013, 11:08 am

Norskie77 wrote:
Mean Mary's new skill:

Mary's Munitions - Deal heavy AGI damage to three enemies at once

Much better than her previous skill.

Any other descriptions of new skills? Trying to decide if I wanted to change leaders or not. Anyone know if it resets leader level to 1 or keeps your current level?


This is what I'd like to know as well, in addition to if the leader has new skills vs. same skill, only just a new name.

Cmdr. Brodey, for example, still has the same skill but a new name, "Overcharged Shot" instead of the old "Full Auto."
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legendslayer
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PostSubject: Re: Fatal Frontier v233 - April 17, 2013   Fatal Frontier v233 - April 17, 2013 EmptyApril 17th 2013, 11:09 am

PvP Algorithm seems to be rolled back or updated as well. Getting much more appropriate fights now.
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bwjoejr
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PostSubject: Re: Fatal Frontier v233 - April 17, 2013   Fatal Frontier v233 - April 17, 2013 EmptyApril 17th 2013, 11:26 am

updated with more skill info
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PostSubject: Re: Fatal Frontier v233 - April 17, 2013   Fatal Frontier v233 - April 17, 2013 EmptyApril 17th 2013, 11:46 am

Kennedy Elliot new skill name and action.

Fire Fight - Deliver three random attacks dealing ATK damage.

She no longer jumps at them, it is just 3 quick shotgun blasts. Seems to deal same damage.
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legendslayer
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PostSubject: Re: Fatal Frontier v233 - April 17, 2013   Fatal Frontier v233 - April 17, 2013 EmptyApril 17th 2013, 11:50 am

The wiki has been updated with everything but the new images. Let me know if i missed anything.

Also, damn my new JSON parsing tool makes updating the wiki so easy!
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PostSubject: Re: Fatal Frontier v233 - April 17, 2013   Fatal Frontier v233 - April 17, 2013 EmptyApril 17th 2013, 11:51 am

So, who do we think is the new top dog among leaders?

I've always thought that since you have to have a leader with you while fighting a raid boss, that the single shot guys like Brodey and now Jade with a 300% WIS-based attack are going to be the ones you'll get the most mileage from. Kennedy's random attack still guarantees three hits on a boss, but I think she's in third.

Depending on what kind of buffs you're using I'd say:

1. Brodey
2. Jade
3. Kennedy Elliot

Thoughts?
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PostSubject: Re: Fatal Frontier v233 - April 17, 2013   Fatal Frontier v233 - April 17, 2013 EmptyApril 17th 2013, 11:52 am

chiefkuehn wrote:
Kennedy Elliot new skill name and action.

Fire Fight - Deliver three random attacks dealing ATK damage.

She no longer jumps at them, it is just 3 quick shotgun blasts. Seems to deal same damage.

So I wonder if this means she would only attack a raid boss once then instead of 3 times.
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PostSubject: Re: Fatal Frontier v233 - April 17, 2013   Fatal Frontier v233 - April 17, 2013 EmptyApril 17th 2013, 11:52 am

Anyone know the new max stats for leaders?
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PostSubject: Re: Fatal Frontier v233 - April 17, 2013   Fatal Frontier v233 - April 17, 2013 EmptyApril 17th 2013, 11:53 am

PeaceThroughWar wrote:
Anyone know the new max stats for leaders?

Good question. If anyone knows where to find them, please let me know so i can update the wiki. The JSON does not have the correct max stats for leaders at 150.
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PostSubject: Re: Fatal Frontier v233 - April 17, 2013   Fatal Frontier v233 - April 17, 2013 EmptyApril 17th 2013, 11:56 am

So how am I gona get another marcus now...
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PostSubject: Re: Fatal Frontier v233 - April 17, 2013   Fatal Frontier v233 - April 17, 2013 EmptyApril 17th 2013, 11:58 am

MortuoRana wrote:
So how am I gona get another marcus now...
Probably a pact Sad
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PostSubject: Re: Fatal Frontier v233 - April 17, 2013   Fatal Frontier v233 - April 17, 2013 EmptyApril 17th 2013, 11:59 am

still working on the formula for that to make sure its correct
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PostSubject: Re: Fatal Frontier v233 - April 17, 2013   Fatal Frontier v233 - April 17, 2013 EmptyApril 17th 2013, 12:12 pm

PeaceThroughWar wrote:
MortuoRana wrote:
So how am I gona get another marcus now...
Probably a pact Sad
I don't kbow who I'd feel about that...
As is there us 10 Marcus out there, each worth somewhere 100 resources
so a possiblitly of 5 2* Marcus

But with pacts there'd be a lot more out there and worth probably 70 resources or so
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PostSubject: Re: Fatal Frontier v233 - April 17, 2013   Fatal Frontier v233 - April 17, 2013 EmptyApril 17th 2013, 12:41 pm

Proc rate has changed for some or a few abilities hmm.
Notice fista v2 has a 70% chance to proc lightning reflexes.
Emperor Samurai 'heavy' agi to normal agi damage?
cxb ambusher skill is correctly reflected nw.
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PostSubject: Re: Fatal Frontier v233 - April 17, 2013   Fatal Frontier v233 - April 17, 2013 EmptyApril 17th 2013, 1:33 pm

Yes reviewing the skills again all the buff and debuff skills are now 70%
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PostSubject: Re: Fatal Frontier v233 - April 17, 2013   Fatal Frontier v233 - April 17, 2013 EmptyApril 17th 2013, 2:02 pm

bwjoejr wrote:
Yes reviewing the skills again all the buff and debuff skills are now 70%

Spock: Fascinating.
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PostSubject: Re: Fatal Frontier v233 - April 17, 2013   Fatal Frontier v233 - April 17, 2013 EmptyApril 17th 2013, 2:48 pm

bwjoejr wrote:
Yes reviewing the skills again all the buff and debuff skills are now 70%

Mordeo just got sooooo much more valuable.... and Jackson? Holy shit....
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PostSubject: Re: Fatal Frontier v233 - April 17, 2013   Fatal Frontier v233 - April 17, 2013 EmptyApril 17th 2013, 3:23 pm

Debuffin sam was a horrible idea.. i knew his damage output was weaker than when he first came out.. what bs... trading off all my sams now
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PostSubject: Re: Fatal Frontier v233 - April 17, 2013   Fatal Frontier v233 - April 17, 2013 EmptyApril 17th 2013, 3:27 pm

Fr0stg0d wrote:
Debuffin sam was a horrible idea.. i knew his damage output was weaker than when he first came out.. what bs... trading off all my sams now

They didn't actually nerf sam's skill. It's still a 100% modifier like it was before. I think they are just trying to be more consistent with skill descriptions. I.E. 'AGI Damage' = 100%, 'Heavy AGI Damage' = 200%, 'Very Heavy AGI Damage' = 300% etc...
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PostSubject: Re: Fatal Frontier v233 - April 17, 2013   Fatal Frontier v233 - April 17, 2013 EmptyApril 17th 2013, 3:28 pm

When he first came out it was heavy agil damage...
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PostSubject: Re: Fatal Frontier v233 - April 17, 2013   Fatal Frontier v233 - April 17, 2013 EmptyApril 17th 2013, 3:31 pm

The skill has always been 100% modifier just the description was not correct.. I am glad we got a lot of new descriptions for skills its paints a clearer picture
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PostSubject: Re: Fatal Frontier v233 - April 17, 2013   Fatal Frontier v233 - April 17, 2013 EmptyApril 17th 2013, 3:40 pm

Either way now sam is just a purple mecha horde... just gonna have 5 ope muttzillas for my team...
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PostSubject: Re: Fatal Frontier v233 - April 17, 2013   Fatal Frontier v233 - April 17, 2013 EmptyApril 17th 2013, 4:12 pm

legendslayer wrote:
Fr0stg0d wrote:
Debuffin sam was a horrible idea.. i knew his damage output was weaker than when he first came out.. what bs... trading off all my sams now

They didn't actually nerf sam's skill. It's still a 100% modifier like it was before. I think they are just trying to be more consistent with skill descriptions. I.E. 'AGI Damage' = 100%, 'Heavy AGI Damage' = 200%, 'Very Heavy AGI Damage' = 300% etc...

Yes...

0-199% = X damage
200-299% = Heavy X damage
300-399% = Very Heavy X damage
400-499% = Massive X damage
500+% = Extreme X damage
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PostSubject: Re: Fatal Frontier v233 - April 17, 2013   Fatal Frontier v233 - April 17, 2013 EmptyApril 17th 2013, 4:27 pm

is there that big of a difference in damage from the top 3 leaders in the raid before i go changing my leader
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PostSubject: Re: Fatal Frontier v233 - April 17, 2013   Fatal Frontier v233 - April 17, 2013 EmptyApril 17th 2013, 6:26 pm

Fr0stg0d wrote:
Either way now sam is just a purple mecha horde... just gonna have 5 ope muttzillas for my team...

Me cha horde has the same skill as widow, Sam just hits each opponent once.
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PostSubject: Re: Fatal Frontier v233 - April 17, 2013   Fatal Frontier v233 - April 17, 2013 EmptyApril 17th 2013, 6:37 pm

Mac "Boomstick" had his ability updated as well. It's called BOOMSTICK now and it still deals normal damage to one enemy but now it stuns too. Might be useful against Raid bosses. I still think I'm going to switch to someone more useful as soon as the change leader screen doesn't freeze my game.
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PostSubject: Re: Fatal Frontier v233 - April 17, 2013   Fatal Frontier v233 - April 17, 2013 EmptyApril 17th 2013, 6:43 pm

U can see marcus v2 in exchange. Go to offer,then pick any fam. Then go to character and search by rarity. Its a picture of a BB lizard
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PostSubject: Re: Fatal Frontier v233 - April 17, 2013   Fatal Frontier v233 - April 17, 2013 EmptyApril 17th 2013, 6:45 pm

Lol i beat you with that post by a good few hours lol look up
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PostSubject: Re: Fatal Frontier v233 - April 17, 2013   Fatal Frontier v233 - April 17, 2013 EmptyApril 17th 2013, 6:46 pm

^Wasnt here. So i found out right now.
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PostSubject: Re: Fatal Frontier v233 - April 17, 2013   Fatal Frontier v233 - April 17, 2013 EmptyApril 17th 2013, 6:48 pm

Id like to uase one like that till its updated...
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PostSubject: Re: Fatal Frontier v233 - April 17, 2013   Fatal Frontier v233 - April 17, 2013 EmptyApril 17th 2013, 8:23 pm

ok what is the change leader button on the profile screen for cause mine clearly doesnt work
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PostSubject: Re: Fatal Frontier v233 - April 17, 2013   Fatal Frontier v233 - April 17, 2013 EmptyApril 17th 2013, 9:52 pm

the game update info should be all complete now with all changes.
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PostSubject: Re: Fatal Frontier v233 - April 17, 2013   Fatal Frontier v233 - April 17, 2013 EmptyApril 17th 2013, 9:59 pm

bwjoejr, can you later update all leaders's changes on the first post please. ty

my leader is Alvin "Dutch" Sharper, and the new skill is just doing normal agi dam to all, which was heavy agi dam before as i remember Sad dont know about other leaders.
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PostSubject: Re: Fatal Frontier v233 - April 17, 2013   Fatal Frontier v233 - April 17, 2013 EmptyApril 17th 2013, 11:29 pm

tuannaff wrote:
bwjoejr, can you later update all leaders's changes on the first post please. ty

my leader is Alvin "Dutch" Sharper, and the new skill is just doing normal agi dam to all, which was heavy agi dam before as i remember Sad dont know about other leaders.

Done.
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