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 Game Update 4/4

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PostSubject: Game Update 4/4   Game Update 4/4 EmptyApril 5th 2013, 1:02 am

New stuff:

Search by terms on X
New "Attack" button
Search by player names
Quick Items menu
Full energy notification
Dakota Interactive
New Fusion effects/confirmation screen

Last log-in time *I still haven't noticed this
New Load screen and app icon *I still haven't noticed this. There appears to be some small differences across different phones

Please share any other new content you guys notice


Last edited by -Zzz on April 6th 2013, 3:24 pm; edited 4 times in total
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MortuoRana
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PostSubject: Re: Game Update 4/4   Game Update 4/4 EmptyApril 5th 2013, 1:06 am

The app icon on home screen has been changed so has the loading screen
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PostSubject: Re: Game Update 4/4   Game Update 4/4 EmptyApril 5th 2013, 1:19 am

MortuoRana wrote:
The app icon on home screen has been changed so has the loading screen

Strange I don't have either of those. My icon is still the new Kennendy Elliot avatar and my loading screen is still the 8x leader portraits in the hexagons, except it now reads "Dakota Interactive" instead of "Game View, LLC a DeNA studio"


Last edited by -Zzz on April 5th 2013, 1:22 am; edited 1 time in total
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zombiedave2010
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PostSubject: Re: Game Update 4/4   Game Update 4/4 EmptyApril 5th 2013, 1:20 am

When in a zone if you press menu there is quick tabs for erk and first aid kits, you dont need to go into items to use them.
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PostSubject: Re: Game Update 4/4   Game Update 4/4 EmptyApril 5th 2013, 1:30 am

-Zzz wrote:
MortuoRana wrote:
The app icon on home screen has been changed so has the loading screen

Strange I don't have either of those. My icon is still the new Kennendy Elliot avatar and my loading screen is still the 8x leader portraits in the hexagons, except it now reads "Dakota Interactive" instead of "Game View, LLC a DeNA studio"
Well I just noticed it on mine so unless there was an update between the one and the last one that changes the icon
Its news to me
Sorry
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PostSubject: Re: Game Update 4/4   Game Update 4/4 EmptyApril 5th 2013, 8:03 am

Something on facebook about the game starting back up in a few hours. Might mean event ....
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PostSubject: Re: Game Update 4/4   Game Update 4/4 EmptyApril 5th 2013, 8:27 am

Yeap...

Info posted about 3 hours ago:

"Hey everyone, a new event is coming very soon! Sorry for the wait, but we're back in action!"
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PostSubject: Re: Game Update 4/4   Game Update 4/4 EmptyApril 5th 2013, 8:54 am

I can't find any information on Dakota Interactive. Anybody else try to look it up ?
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PostSubject: Re: Game Update 4/4   Game Update 4/4 EmptyApril 5th 2013, 9:12 am

In the recruit section, the veteran and novice options got a facelift.
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PostSubject: Re: Game Update 4/4   Game Update 4/4 EmptyApril 5th 2013, 9:34 am

You peoples are fast...the new search is a nice feature.

The only depressing part is to see how devalued the UM2s are now.
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PostSubject: Re: Game Update 4/4   Game Update 4/4 EmptyApril 5th 2013, 10:32 am

Fusion screen is different. When you fusion a rare, the confirmation screen shows the rares you are fusioning.
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PostSubject: Re: Game Update 4/4   Game Update 4/4 EmptyApril 5th 2013, 10:59 am

Is it just me, or did all the pre-patch market offers get wiped out from being visible? There are no longer any Lethals up for trade, and I can't find my Coldfire that is supposedly still on the market.
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PostSubject: Re: Game Update 4/4   Game Update 4/4 EmptyApril 5th 2013, 11:02 am

They all got sent back. I found the 5 squadmates I put up this morning in my gifts, saying the offer had expired.
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PostSubject: Re: Game Update 4/4   Game Update 4/4 EmptyApril 5th 2013, 11:07 am

When you search for event allies you get to see not only their current rank but their previous one on the same event too. Useful.
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PostSubject: Re: Game Update 4/4   Game Update 4/4 EmptyApril 5th 2013, 11:08 am

Something is seriously jacked up with the market. I just put two characters up for trade, and they had a 5 minute timer before they expired and were sent back to my box. Just blew 40% of my days trades. Bah. I would advise not using the market until further notice.
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PostSubject: Re: Game Update 4/4   Game Update 4/4 EmptyApril 5th 2013, 11:17 am

Aww man I should have read this before I pit up my other 4 mammoths "at a great price" hoping they'd go
Explains why I could find what other mammoths are going for today

It also apears as though the changed the treasury chest look at the top of the screen into one red box
Or its just me noticing that
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PostSubject: Re: Game Update 4/4   Game Update 4/4 EmptyApril 5th 2013, 11:21 am

The one red treasure chest is only for the tower event areas. It is back to the normal 2 chests when you are on a regular area of the world map.

Special chests in the tower? I wonder if they relate to the new Nexus mechanic? Hmm, interesting.
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PostSubject: Re: Game Update 4/4   Game Update 4/4 EmptyApril 5th 2013, 1:51 pm

My stuff was returned too. I think they're trying to purge the market. Wouldn't it be nice if they let us know? Instead of all this guesswork and reporting findings? After all, they put a lot of work into it. Why not just put up a notice?
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PostSubject: Re: Game Update 4/4   Game Update 4/4 EmptyApril 5th 2013, 2:38 pm

I don't think so that they are trying to purge the market because I have just visited the market and it works fine for me.

A friend of mine was facing the issue he made 2 offers earlier today that got expired in 5 minutes but now his market is working fine as well. May be they have fixed it.
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PostSubject: Re: Game Update 4/4   Game Update 4/4 EmptyApril 5th 2013, 2:42 pm

Exchange worked fine for me too.

By the way has anybody checked the info page. What in heavens is the gatekeeper ? and be careful of the nexus stage ?

What have they pulled off ?
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PostSubject: Re: Game Update 4/4   Game Update 4/4 EmptyApril 5th 2013, 3:18 pm

Thanks to Zzz for getting me the json file. I have Katie Kong entered into the wiki, complete with pic. But I am spending some time creating my own JSON parsing and stat calculating program to make things easier to enter into the wiki. Right now I have to do a shit ton of data entry and calculations for max evo stats since it isnt included in the wiki. Since I will be working on that this weekend, I'll get the rest of the new characters into the wiki on Monday.

The gatekeeper and keymaster are two new characters listed in the json. Pretty cool images for the gatekeeper too...
http://prod.na.fatalfrontier.gameviewstudios.com//DownloadContent/common/card/figure/403l.png
http://prod.na.fatalfrontier.gameviewstudios.com//DownloadContent/common/card/figure/10403l.png
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PostSubject: Re: Game Update 4/4   Game Update 4/4 EmptyApril 5th 2013, 3:43 pm

New Invite Fam:

Botty & Bride / Batty & Snide / Bonny and Clyde, etc

Has the skill "Guard Tower" : Take damage in place of all squadmates. 30%
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PostSubject: Re: Game Update 4/4   Game Update 4/4 EmptyApril 5th 2013, 3:54 pm

i saw the new invite character and the first thing to pop into my head was the iron giant
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PostSubject: Re: Game Update 4/4   Game Update 4/4 EmptyApril 5th 2013, 5:55 pm

sphynx187 wrote:
Fusion screen is different. When you fusion a rare, the confirmation screen shows the rares you are fusioning.

Wish they would have that before. I fused a level one blaze into another thinking it was a macro cell
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PostSubject: Re: Game Update 4/4   Game Update 4/4 EmptyApril 5th 2013, 6:22 pm

I got a notification when my energy was full. Sweet.
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PostSubject: Re: Game Update 4/4   Game Update 4/4 EmptyApril 6th 2013, 3:20 pm

Because I haven't seen it listed anywhere else, here is some new fam info:

Lockdown: Really Really High AGI. Skill is AGI based damage to 3x targets with a 1x Mod and a chance to stun. Looks like he will be really good

E.V.E.: Faster than Siren. Skill is 1.75x WIS AoE

Gatekeeper: Full force skill

Keymaster: Relentless Assault skill

Gatekeeper and Keymaster have boss images so they are probably associated with this Nexus thing. I don't have the algo to calculate PE stats so maybe bw or legend can chime in about that

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PostSubject: Re: Game Update 4/4   Game Update 4/4 EmptyApril 6th 2013, 11:20 pm

Whatever The nexus turns out to be in the data there is 100 levels/floors for it.

Here is some more information about some of the new fams in the data. The stats reflect PE 8n1....

Botty & Bride - 13488HP 9610ATK 13512DEF 8707WIS 10481AGI with guard tower skill to take dmg inplace of squadmate

E.V.E. - 12715HP 11323ATK 10198DEF 13670WIS 12998AGI with skill 175% wis dmg to all

Red Phantom - 13549HP 13315ATK 11813DEF 10625WIS 15001AGI with skill 500% agi based to 1 on next turn.

Katie Kong - 13949HP 16234ATK 12758DEF 11339WIS 14610AGI with unstoppable force 300% wis dmg to all and rocket ride is 400% atk base to all n kills self.

Keymaster is a 2* Rare (same as RAM but with higher agi 8859) and Gatekeeper is a 2* Uncommon

Lockdown (4* E)- 12200HP 13009ATK 11907DEF 10846WIS 14366AGI with skill 100% agi based to all with chance to stun.

Mac Ragged (2* L) - 13938HP 15249ATK 11978DEF 11707WIS 14610AGI with skills honed edge 300% atk based to x3 enemies plus poison and a bigger knife 400% atk based counter skill.
Also Mac Ragged will be broken to 1 hit L with 2 skills. Hopefully they will change that before he is released.



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PostSubject: Re: Game Update 4/4   Game Update 4/4 EmptyApril 7th 2013, 1:02 am

Wow the Eve seems pretty Good, I may have to get 1. Same thing with the lockdown

The red phantom has good stats but his skill sucks so I would think he'll go for a good pruce
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PostSubject: Re: Game Update 4/4   Game Update 4/4 EmptyApril 7th 2013, 1:32 pm

Lovin this new xchange search, managed to get some nice snipes I would normally miss. Got a mord mutant for 1 x 1* meta, now thats a deal I like Wink
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PostSubject: Re: Game Update 4/4   Game Update 4/4 EmptyApril 7th 2013, 2:35 pm

POPE Cheiftan proc = 27K damage before WIS/DEF mitigation

POPE E.V.E. 4.0 proc = 25K damage before WIS/DEF mitigation


E.V.E. will be fast but it will take 3x procs to kill high tier teams in pvp
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PostSubject: Re: Game Update 4/4   Game Update 4/4 EmptyApril 7th 2013, 2:42 pm

Disappointing but still a nice fam
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PostSubject: Re: Game Update 4/4   Game Update 4/4 EmptyApril 7th 2013, 2:54 pm

zombiedave2010 wrote:
Disappointing but still a nice fam

Tower bosses will always be tier 2-3 at best
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PostSubject: Re: Game Update 4/4   Game Update 4/4 EmptyApril 7th 2013, 3:43 pm

Yeh not gonna make them higher or else everyone would have great fams
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PostSubject: Re: Game Update 4/4   Game Update 4/4 EmptyApril 7th 2013, 3:59 pm

A team full of them or with a buffer could still be scary, but people are acting as if it will dethrone Siren to which I disagree. I thought I'd point out its low proc damage before anyone makes rash decisions
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PostSubject: Re: Game Update 4/4   Game Update 4/4 EmptyApril 7th 2013, 4:04 pm

Its gonna take another event prize fam to take on siren, just needs to hav same skill n higher agi but cant see that happenin anytime soon
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PostSubject: Re: Game Update 4/4   Game Update 4/4 EmptyApril 7th 2013, 4:06 pm

^There are enough mercs with AoE WIS procs as it is. Id like to see a 6x mutli-hit, 3 target AoE, or "hit in a line" style WIS skill next
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PostSubject: Re: Game Update 4/4   Game Update 4/4 EmptyApril 7th 2013, 4:09 pm

Mmm a 6 x wis hit would be sexy, too many atk n agi ones around, id like to see a wis/def buffer with double skill like golem *drool*
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PostSubject: Re: Game Update 4/4   Game Update 4/4 EmptyApril 7th 2013, 5:02 pm

They need a good wis buffer that's for sure. I remember primarch was the bees knees before golem and mordeo. And same with big rig before mista fista, loads of lethals and various other guys that all appeared at the same time.
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PostSubject: Re: Game Update 4/4   Game Update 4/4 EmptyApril 7th 2013, 6:05 pm

Im waiting for a new agi or wis buffer, or like zombiedave said another character like golem with a double skill.
Once another on of those guys come up as reward for an event then al bets are off and it'll fun as hell playing for it
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PostSubject: Re: Game Update 4/4   Game Update 4/4 EmptyApril 7th 2013, 6:44 pm

Although getting the Spectre at 400k points on the second day kind sucks lol
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PostSubject: Re: Game Update 4/4   Game Update 4/4 EmptyApril 8th 2013, 12:44 am

gatekeeper is out
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PostSubject: Re: Game Update 4/4   Game Update 4/4 EmptyApril 8th 2013, 4:38 pm

I was able to put a number of the new characters into the wiki today. I will try to get Botty, Eve, and Spectre in tomorrow.

If anyone would like to help contribute to the wiki and add some characters, let me know. I am rapidly burning myself out trying to keep it afloat single handedly. No wonder OKRedleg took a permanent hiatus from it!
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PostSubject: Re: Game Update 4/4   Game Update 4/4 EmptyApril 8th 2013, 8:43 pm

http://bloodbrothersgame.wikia.com/wiki/Wiki_Update_Procedures

Is a good read if someone is willing to help with the wiki
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PostSubject: Re: Game Update 4/4   Game Update 4/4 EmptyApril 13th 2013, 3:06 pm

Has anyone noticed change in calculating/choosing opponents in PVP?

I have same team (Tier 1) but I'm getting much weaker opponents (at least now, before next event), streak over 20 and I get incomplete squads, squads with all R's and so on.

Don't know. There is some change in game mechanics?
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PostSubject: Re: Game Update 4/4   Game Update 4/4 EmptyApril 13th 2013, 3:37 pm

i was noticing that around win streak 15 for me, but then i accidentally attacked with my leveling team and lost lol
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PostSubject: Re: Game Update 4/4   Game Update 4/4 EmptyApril 13th 2013, 5:57 pm

I noticed that too, made it to 30 for the first time ever. 25 - 30 I used leveling squad and won.
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PostSubject: Re: Game Update 4/4   Game Update 4/4 EmptyApril 13th 2013, 7:06 pm

Perhaps its welcome gesture from dakota interactive
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PostSubject: Re: Game Update 4/4   Game Update 4/4 EmptyApril 13th 2013, 7:14 pm

Next event is PvP so maybe they're testing?
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PostSubject: Re: Game Update 4/4   Game Update 4/4 EmptyApril 13th 2013, 8:08 pm

I'm perma banning both of you if they come in, notice the comment, and tweak the algorithm so that we face Darksimplicity and bossHustler every single match because you guys noticed the matchups were more appropriate.
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